AI Insights · Timothy · October 2024
Performance of Top 5 Hasbro Games on Unified Platform in the US, Q3 2024
Discover the latest performance trends of the top 5 Hasbro games in the US during Q3 2024, including downloads, revenue, and active user metrics across both iOS and Android platforms.
In the third quarter of 2024, the top five Hasbro games on the unified platform in the United States demonstrated varied performance in terms of downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides valuable insights into these trends.
MONOPOLY GO! from Scopely, Inc. showed a notable revenue trend, peaking at approximately $29.3M in the second week of July. However, by the end of September, revenue had decreased to about $18.2M. Downloads started at 430K in early July, gradually declining to 274K by the end of September. Weekly active users saw a consistent downward trend from 1.23M to 974K over the quarter.
Scrabble® GO - New Word Game also from Scopely, Inc., experienced a relatively stable revenue stream, fluctuating around $95K to $108K throughout the quarter. Downloads decreased from 38K in early July to 31K by the end of September. Weekly active users remained steady around the 280K to 300K mark, with a slight decrease towards the end of the quarter.
The World of Peppa Pig: Kids Games saw a modest revenue performance, peaking at $97K in late July before settling around $72K by the end of September. Downloads started at 29K, showing a slight increase towards the end of the quarter, closing at 31K. The weekly active users metric demonstrated an upward trend from 73K to 89K during the same period.
Yahtzee® with Buddies Dice maintained a steady revenue flow, averaging around $1M weekly, with slight fluctuations. Downloads, however, showed a decline from 37K at the beginning of July to 26K by the end of September. Weekly active users fluctuated around 370K to 400K throughout the quarter.
Magic: The Gathering Arena from Wizards of the Coast exhibited a revenue peak of $808K in late July. By the end of September, revenue had decreased to $418K. Downloads were relatively steady, ranging from 19K to 24K over the quarter. Weekly active users remained consistent, hovering around 120K to 125K.
These insights provide a detailed look at the performance of Hasbro's top games in the US market for Q3 2024. For further details and comprehensive data, you can explore more on Sensor Tower.